The Mobile Legends: Bang Bang (MLBB) Advanced Server Patch 1.7.60 has been revealed featuring a few interesting changes to the game. One of the most notable changes is the optimized Emblem System. A few heroes also had their roles adjusted to be in line with their play style. The MLBB Advanced Server Patch 1.7.60 update also implemented various balance changes to in-game items and heroes. Some in-game spells and heroes have also been adjusted to see if they would fit well in the current meta. MOONTON is yet to reveal when the MLBB Advanced Server Patch 1.7.60 update shall be released on the regular servers.
These are the major optimizations to the new Emblem System:
There are now 7 types of Emblems instead of 9:
[Basic Common Emblem] will be the same level as the previous [Common Physical Emblem].
The levels of the other 6 Role Emblems will remain the same.
Custom Jungling Emblem and Common Magic Emblem will be removed and 100% of their cost will be refunded to you when the new Emblem System is launched on the Official Server.
During the test, Physical Emblem Fragments you obtain will appear as Common Emblem Fragments; Jungling Emblem Fragments and Magic Emblem Fragments will be converted into Magic Dust.
Removed Talent Points. The 3 rows of Talents on the left side of Emblems will now be 2 Standard Talents and 1 Core Talent.
All Talents can be equipped to any Emblem once unlocked.
As [Battle Setup] is launched, Talent Setups will be bound to individual heroes. The Talent Page will be deleted.
Adjusted the attribute distribution of the 7 Emblems: Each of them focuses on a specific core attribute. We have added and deleted certain talents and adjusted the effects and stats of some existing talents.
Battle Points needed for leveling up Emblems will be converted into Emblem Fragments according to the cost of the [Common Emblem Chest]. Emblem Fragment costs will be adjusted but will no longer cost Battle Points.