Mobile Legends Advanced Server Patch 1.6.16 Revealed
The Mobile Legends Advanced Server Patch 1.6.16 update has been released by Moonton with a few battlefield adjustments and tweaks. The new update focuses on delivering balance changes to the new and unreleased heroes as well as the heroes that have made a huge impact in the current meta. These updates are currently only available in the advanced server of Mobile Legends and are not yet confirmed to be released in the regular servers. Here are the complete patch notes for the Mobile Legends Advanced Server Patch 1.6.16 update.
Mobile Legends Advanced Server Patch 1.6.16: Hero balance changes
Slightly increased Floryn’s survivability and late-game combat capabilities.
Slightly increased Aamon’s damage against enemies with higher HP.
To balance out the extra mobility granted by Yve’s Skill 1, we’re further lowering her skill damage.
Natan’s getting out of control with his dashes.
The dash can only be cast once.
Increased the Reverse-Clone’s cancellation distance by 1 yard.
New Effect: Using dash reduces 50% of Skill 1 & 2’s remaining cooldowns.
We’re boosting Aulus’s laning ability to make him a more appropriate side-lane Fighter.
We’re increasing the duration of Argus’s Ultimate to give him a nudge up in late-game team fights.
We’re boosting Granger’s jungling speed in the early game but keeping the speed in the late game the same as that on the official server.
Defense Reduction Per Stack: 5-8 → 3-8
Bruno’s performance after the last adjustment has slightly exceeded our expectations.
Basic Attack & Enhanced Basic Attack